
3D & Animation
07
Modeling · Render · Animation · Architecture
Three dimensions, infinite possibilities. We model, texture, light, and animate assets that live across digital and physical channels — product renders, architectural visualization, character animation.
What we deliver
Product and character modelling and texturing
Photorealistic product and architectural rendering
Character and object animation
Assets for digital and physical channels
How we work
- 01
Concept & Reference
Technical brief, creative references, and specification of all deliverables. We align on exactly what will be produced before any 3D work begins.
- 02
Modelling & Texturing
High-quality 3D modeling, UV unwrapping, PBR texturing, and material development. Iterative client reviews at every key stage.
- 03
Lighting, Render & Animation
Cinematic lighting, production rendering, and animation where required. Delivered as still images, image sequences, or final video — in any standard format.
Common questions
We use a full production stack: Blender, Cinema 4D, and Unreal Engine for real-time rendering. We deliver in any standard format and can provide native source files upon request.
A single hero product render with standard complexity takes 5–10 business days including modelling, texturing, and final lighting. Multi-angle or animated renders are scoped at kickoff.
Yes. We animate products (rotating displays, mechanism reveals), environments (architectural flythroughs), and characters. Rigging and animation are part of our full 3D scope.
Ready to start?
Tell us about your project.